Friday, December 3, 2010

Creature Final


This is the Tuslip Rustler. He's kind of like a space pig. :D
Im quite fond of this one.

Project 6: Shard Dragon

I named it a Shard Dragon because of the shards of things all over his body and because he has pieces of other animals on him.

Here's the sketch outline.  I inked it in and was originally going to leave it as more of a cell-shaded style like my last piece but decided to add some more texture.



Thursday, November 25, 2010


The Ashbeasts
Fiercely aggressive creatures, the ashbeasts lay in wait like spiders in the forsaken lands they call home. Their poisonous stinger and crushing bit have made them a terror told in ghost stories, and few who see one ever survive.

Friday, November 19, 2010


A nice little shotgun revolver for a weapon

Weapon Concept


Engine on a stick. Basically... I'm not sure WHO could pick this up. But I know for a fact I wouldn't want to get in a fight with them.

Thursday, November 18, 2010

Ogre Treat

I just thought this up one day out of nowhere.  Probably the best way to get rid of those pesky ogres.  It only really works on the really, really stupid ones.  Not so useful against the ones who are blood-lusting for you.

An orthographic of a submarine sandwich would have been pretty boring and useless so I started to draw up the kind of ogre who would be best "suited" to use this weapon against.

In case you can't tell, an Ogre Treat is a delicious submarine sandwich packed with all your daily vitamins, minerals, and hand grenades.

Wednesday, November 10, 2010

The Duke


Here is a concept I did for a game project I am on called "Trade Secret" I took the original concept and made it a bit more elaborate with a few different poses and mustache options.

Friday, November 5, 2010

Character sheet





A character for my new D&D campaign. Their race is very spartan like, favoring the shield and spear warfare and a very strict social system. I just really like his helmet, not sure why. This particular guy is just a normal grunt, well trained, but he isn't anyone special.

Random Concept: Mech/Armor


I designed this guy really quickly and tried to get as far as possible in our hour class. I sort of stole the head from my character sheet assignment, i just like it too much. The thing on his left arm was going to be a sort of electrical baton, but I ran out of time.

QuickBot is Quick

I decided to develop a random chaos a bit more.  I started with the orthographic views then when I was drawing out the action pose, I had to change a few things around due to mobility and range-of-motion issues.

That thing on the bottom right is a grenade launcher attachment in case QuickBot feels like being something other than an axe-murderer.

Monday, October 25, 2010

Friday, October 22, 2010

Dragon! =D

Ain't he so cute? =3

This is my dragon for the random concept thing we did in class. Ignore the fail!background, I'll fix it later. His head is like a chameleon's and I used a picture of a lizard for the rest of the body.

Once more, this was done in Sai.

Mudbox Warrior Challenge

Mudbox Warrior Challenge

Dragon/Smaug thing

Here's my dragon/Smaug painting that we did in class. I'm not good at dragons so I used a snake as a reference.

Chrono Port

This "vehicle" isn't quite a vehicle.  It's more of a structure however it does transport units through space and time, anywhere, instantly... Sort of.

My friend and I came up with an idea for something like this which stemmed from a discussion about Starcraft.  We were complaining about the Terran barracks which would "train" marines right then and there while the war is in their back yard.  This seems silly so we came up with some sort of device which "teleported" units onto the battlefield but one of the side-effects for no real reason (currently) is that the other end of the Chrono Port is actually in the future.

With an RTS mindset, this could work.  It's similar to the Protoss converted Gateway which can teleport any unit within a Pylon's radius, except it would take time.  I justify it with the beginning scene in Back to the Future where Doc sends the Delorean one minute into the future, wherein the car vanishes only to magically reappear after waiting for one minute.

Basically the other end of the device would be deployed from space or otherwise then the units would pile into the Chrono Port.  It's still a concept in progress as to how the devices would actually work with the whole space-time divide combined with the real-time deployment of the receiving end.

I used Maya to get the basic shape down.  It's a metallic structure so there's not a lot of color to add.  Now that I think of it, I probably could have added some tracks or marks or something. haha

Sunday, October 17, 2010

Three guns


here are three guns that go with my character. The pistol is a custom M1911 colt. The second one is a smg that can be reconfigured with a silencer, barrel extension, or a longer stock. It has a top loading magazine like the P90. The rifle uses magnetic acceleration to fire a case-less round, it has an under-barrel grenade launcher that uses the metal storm electronic ignition system.

Thursday, October 14, 2010

Transportation Assignment


This is my submission for the "Transportation" assignment. It's name is "The Cradle" and it was unearthed in an archealogical dig in the 1920s. Sentient, it has moved twice in it's known existance, once to avoid a german artillery bombardment, and the second for seemingly no reason at all when it violently burst from the British history museum only to stop in the middle of the street. The true wonder about this creature is the portal that rests in it's stomach. Only one man has passed through, the person who discovered the very beast buried in the congo all those years ago, General Blast Shedsworth. He has never been heard from since.

Wednesday, October 13, 2010


Here is my "How to train your dragon" character for this week's random concept!


Sunday, October 10, 2010

Project 2


I decided to go for a more sci-fi enviroment.

I started out in with a 3ds max environment and rendered it out with ambient occlusion to get some nice shadows. I Then took it into photoshop and made some cooler looking colors and "materials" for the walls and everything. Took me longer than I would ever want to admit but i like how it turned out.

Project 2


My Enviroment :D


Friday, October 8, 2010

Indepentent Concept


This is just a random concept that I did when I got bored in another class.

Thursday, October 7, 2010

Project 2 - Environs

Here's the environment I came up for my insect creature.  The creatures have very rocky-looking exoskeletons which gave me the idea of having them dwell underground.  I figured they would live in self-made pods and continue burrowing tunnel networks throughout the caverns.  Near the end of design, I added an unsuspecting explorer given pause by his discovery.

If this is too dark to view, I can upload a brighter version.

Wednesday, October 6, 2010

Concept art - Van Helsing

What I did today. Wanted to give him an old look, so that's what I went with.

Not much to say this time, sorry.

-- Nieves

Tuesday, October 5, 2010

Wednesday, September 29, 2010

Project 1

I wanted to do a concept / painting for project 1 lord of the rings.  I kind of combined digital painting class project with this class.

Tuesday, September 28, 2010


Random craziness from the alchemy picture. I saw the mask and just instantly was like THAT, I wanna do THAT! Sort of a hunter monster of some sort, vaguely humanoid.

Environment Post


So I had this idea for a dark spire type thing in the mountains. Sort of a sinister lair thing you know? This was the result.

Random Concept Week 4


This is my random concept for week 4.
I wanted to go with the sort of black and white tone of a twilight zone episode. I liked the concept that was provided quite a lot because it allows you to play with contrasts. A child with giant glowing lazer eyes and smoking fists is definitely not something you see every day. But I probably wouldnt' mind.

Monday, September 27, 2010

Project 1.


Bit off a bit more than I can chew with this one.

I left the colour palette up there, and I learned a few things--the major thing being that I am a chaotic painter.

I went for a dreamy effect with this one, as she's a wood nymph that uses her body instead of words to convey her feelings (hence--no mouth.) But trying to get it to be not messy posed, and still poses a real challenge.

Yeah..I'm new to the whole DP thing, so it's a bit rough for me x_x. But we'll get there, right ^^?

My Project 1


So I learned alot so far and had so much fun doing this hope you like

Dragon Phase 2


I finally added the color to my dragon. I wanted the skin to be a dark purple with a sort of iridescent blue color to the highlights. All of the armor plates I left as a metallic silver.

Sunday, September 26, 2010

LOTR Character


Yeah, silhouettes ^^^ Not much else to say. I wanted to have some sort of large creature but made a few smaller ones to see how they worked.

This was an advancement from my original silhouettes where i added a basic skeletal structure and a layout of how the legs would be able to bed. The legs were the hardest part for me on this project.

This was my sketch that i used to take into photoshop to make my final


This is my final concept for the lord of the rings character. I really got a little annoyed about sketching and re sketching a hand on the other hand, so i just cut it off, haha. Which actually works as to why he is so pissed off. I had never painted anything in photoshop (or in real life for that matter) so this was a long trial and error for me. What i was going for was just some sort of gigantic creature. I used ideas from many movies and games. It was a combination of a Human, Minotaur, Tauren, and Demon kind of things.

LOTR concept

This is my LOTR concept painting thing.

Friday, September 24, 2010

Random Chaos Findings

I got a few good ones with just the image itself, then I flipped it upside down and got even more and better results.  From top left to bottom right:

Top Center: The bottom half of some sort of insect or possibly mechanized unit.  To its left is a parrot.

Center, Left to Right:  A robot with an axe for a forearm sporting a lightning bolt; Some sort of ninja person with little turbines coming out of his back; a man in a tuxedo wearing a jetpack.  Below it to the right is some dude screaming "blarg" with his head up in the air.

Bottom Center: a meditating, floating bird-headed thing, with a rabbit sitting on its head.

Right:  Man with eye patch wearing a poncho.

Bottom Right: A mouse.



This is my concept for the LOTR creature. I was thinking of swamp creatures/monsters.
I am going to work on the environment for this creature in the other project. The proccess was really simple did a couple of silhouette and ended up choosing one shape and work on it with photoshop.


LOTR Character - Ghula

My LOTR character. His race is the Gahl, brutish-looking creatures that despite their appearance are surprisingly good-natured. However, they're smart enough to have a pretty good idea of what humans, elves and the like would do if they saw them (i.e. mistake them for evil creatures and slaughter them all), and have voluntarily gone into hiding. Most of them prefer to be alone, though they still don't mind socializing with others of their own species. Due to their sensitive eyes, they live in caves and other dark places, and never uncover them when it's bright. They do have excellent hearing, though, which helps them move about in the surface as well as if they could see.

This one's name is Ghula, and he's a traveler. A relatively-small gahl (about 12 feet tall), he currently travels around middle-earth to study how other species live and behave. He remains neutral in all conflicts, however, which is why he just watched the battle in Mordor from a distance instead of choosing a side.

These are the concept sketches:
First thing I did was come up with a face (after all, that's where most first impressions come from). Once I finished it, I used a blunt 6B pencil to make a thumbnail of how he'd look full-body. Put an elf next to him for size comparisons. Gave him a shield tied to his gut for kicks.

Here's the final sketch, before coloring:
I scanned it and colored it using Gimp + Gimp Paint Studio (for the curious, follow this link). I'm not good at explaining how I do stuff, so I recorded it:

Hope this is good enough, and sorry I couldn't offer a better description for him - I'm not really familiar with the LOTR lore.

-- Nieves

LOTR Faerie


Here is my concept. As you can plainly see, it's a faerie.

I drew and painted/colored her in Sai, then brightened her up in Photoshop. I'll upload a picture of what she looked like before I edited her. I did use a base that I traced over for her body. The rest was drawn by me (including the hair).



See how darker she looks in this one?

There is a story behind her. Faeries don't exist in Middle-Earth. Instead, they reside in the Undying Lands, Valinor. They are typically seen with Vána the Ever-Young, younger sister of Yavanna and wife of Oromë. They help her tend to the plants and flowers that grow in her path. They have, however, been known to live in the gardens of Lórien. As for size, they can fit in the palm of your hand and, from a distance, they only seem like a twinkling light, like a firefly. They normally stay away from Middle Earth but there have been stories of faerie sightings, usually in the older forests such as Fangorn or Mirkwood. There haven't been any official sightings of them.

Thursday, September 23, 2010

Lord of the Rings Dragon


Here is my concept for the Lord of the Rings Dragon.

Insect Creature Final Concept

Here's the final version to what I've been working on.  I have a color adjustment layer in Photoshop so I can change the color of the crystals in real time without having to mess with any color replacement or layer swapping.


Below I sort of show my process in the order I did it.  When I started on the highlights, I applied them with the Overlay blending mode active.  I would switch to the normal layer blending mode to see exactly where my highlights were.  I would also keep hiding and showing the highlights layer to see if the light "hit" properly on all the surfaces.  I'm sure it's not perfect but I did find a few other places that needed to be highlighted by using this method.

Tuesday, September 21, 2010

Sergio 6000


This is Sergio 6000. A child of a world known as "The Aftermath".
He has seen many cities far and wide and has faught many a foe with his trusty golden L.A/Zer Stryker Model 40 known only as "Selma".

The future is a cold place for some. But not for Sergio.

This character was inspired by the video "Art Is The Weapon" by My Chemical Romance.
The definite Post Apocalyptic overtones to this video bring on a sense of dirty grime encasing a retro Neon Cowboy Fashion. I loved it. So I chose for week three to create him as my random Concept.