Thursday, November 25, 2010
Friday, November 19, 2010
Weapon Concept
Engine on a stick. Basically... I'm not sure WHO could pick this up. But I know for a fact I wouldn't want to get in a fight with them.
Thursday, November 18, 2010
Ogre Treat
I just thought this up one day out of nowhere. Probably the best way to get rid of those pesky ogres. It only really works on the really, really stupid ones. Not so useful against the ones who are blood-lusting for you.
An orthographic of a submarine sandwich would have been pretty boring and useless so I started to draw up the kind of ogre who would be best "suited" to use this weapon against.
In case you can't tell, an Ogre Treat is a delicious submarine sandwich packed with all your daily vitamins, minerals, and hand grenades.
An orthographic of a submarine sandwich would have been pretty boring and useless so I started to draw up the kind of ogre who would be best "suited" to use this weapon against.
In case you can't tell, an Ogre Treat is a delicious submarine sandwich packed with all your daily vitamins, minerals, and hand grenades.
Wednesday, November 10, 2010
The Duke
Here is a concept I did for a game project I am on called "Trade Secret" I took the original concept and made it a bit more elaborate with a few different poses and mustache options.
Sunday, November 7, 2010
Friday, November 5, 2010
Character sheet
Random Concept: Mech/Armor
QuickBot is Quick
I decided to develop a random chaos a bit more. I started with the orthographic views then when I was drawing out the action pose, I had to change a few things around due to mobility and range-of-motion issues.
That thing on the bottom right is a grenade launcher attachment in case QuickBot feels like being something other than an axe-murderer.
That thing on the bottom right is a grenade launcher attachment in case QuickBot feels like being something other than an axe-murderer.
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